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ADA.BIT

ADA.BIT

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Devlog

  • ADA.BIT v0.8 Update - The Subnet Splitter (SNS)
    September 16, 2026 by zeitport#feature, #Update
    Added the subnet splitter, a wall that sits between cells. Sensors can't see past it, so it splits a long line into a shorter one you can read on its own. It isn't static: every bit you place on a lin... Continue reading
  • ADA.BIT v0.7 Update - Levels Levels Levels
    September 12, 2026 by zeitport#level, #game-mechanic, #settings
    v0.7 adds a new field type , the signal field , and bigger 8×8 levels , which you now unlock one at a time with optional challenge level s along the way. There's also a new footer that shows your bit... Continue reading
  • ADA.BIT v0.6 Update - Null Field Levels
    September 11, 2026 by zeitport#update, #levels
    - Player can unlock levels - Best time per level, and a record for beating it - New game mechanic: null fields - New grid size 6x6 with 3 new levels - Change quick marker cycle: check → help → emp... Continue reading
  • ADA.BIT v0.5 Update - Tutorial Level
    September 10, 2026 by zeitport
    I have added a short interactive tutorial to learn the basic game rules. You can still read the "How to play" instructions. No small prints - promised... Continue reading
  • ADA.BIT v0.4 Update - Markers
    September 10, 2026 by zeitport
    Right click, toggle marker CTRL + right click, marker menu "How to play" page updated... Continue reading
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